
Auto-Fire
Auto-Fire
Auto-Fire is a fast-paced rail-shooter made with Godot (3.x). You play as a turret mounted on a rail outside a spaceship, meaning you can only move left and right.
Enemy space lobsters are charging toward you. Don’t let them get past your position, or you lose. Your turret shoots automatically at all times, so the gameplay is all about positioning, timing, and collecting power-ups under pressure.
Catch falling power-ups to boost your turret:
- Fire Power – increases damage/output
- Fire Speed – increases rate of fire
- Movement Speed – lets you reposition faster
Survive until the end to face the Big Momma Space Lobster. Defeat her to win.
Controls
- A / D or Arrow Keys – Move left / right
- ESC - Pause Menu
Quick Notes
- Auto-shooting is always on — no extra fire button needed.
- Best experienced in fullscreen for maximum visibility.
| Updated | 11 days ago |
| Published | 14 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | benfriedman |
| Genre | Shooter |
| Made with | Godot |
| Tags | On-Rails Shooter |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard |





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